Movement is accomplished by selecting a card from a deck and following the directions on the card. These cards are numbered from 1 to 12, with the exception of 6 and 9, which were omitted because the inclusion of more "Sorry!" cards was believed to be too confusing. You just draw cards and are obliged to do those acts. If you don't, you lose!

The game's creator, Richard Garfield, wanted to create a simple game that could be played during dinner parties or after work. He also wanted to include **some sort** of element of chance in his game, so he included cards with numbers on them. These cards represent moves players can make during **their turn**. There are also instructions cards that tell players what they must do when moving.

In case you're wondering why there aren't any knights in "King's Quest", it's because this version of the game uses the French version of the story. In French, "kings" are called "rois", and as you can see from the box cover art, this version comes from France. Also, since this is a parody game, most elements are changed to poke fun at other games or things that people do. There are even words written on some of the cards in French for added humor value.

As you can see, this game has **many similarities** with modern board games. It's easy to play, requires very little equipment, and doesn't cost **much money**.

Six, twelve, eighteen, twenty-four, thirty-four, forty-four, forty-fifty-fifty-fifty-fifty-fifty-fifty And each of these numbers may be obtained by adding six to the previous number. We've skipped counting by sixes instead of reciting every single number in the grid.

The fact that we can't recite every single number in the grid proves that this method isn't always accurate. However, it's an easy way to estimate large numbers without using your hands. The first number that you say after skipping six counts is where the most digits will appear in the final product.

For example, if you skipped counting by six and said "forty-four" then that would be the most digits that would appear in **the final product**. In this case, there are 41 digits from 0 to 9 included in the answer.

This method can also be used for smaller numbers too. For example, if you skipped counting by six and said "eight" then that would be the most digits that would appear in the final product. In this case, there are only 2 digits from 0 to 9 included in the answer.

It's important to know how many digits will appear in the final product so that you can choose the right size grid. For example, if you wanted to count down from 99 to 56 including every number from 1 to 0 both below 100 then you should say "fifty-six".

When you state that dancers count 5678, you might be talking to the countdown provided by musicians or dancers before they begin their steps or music. If this is correct, dancers count down the music as 5678 in order to coordinate their feet with the following beat of music on 1. When the number 0 is reached, it is followed by another number: 678. This is called a zero-based numbering system.

The reason why we count by five-and-six-eight is because this divides into **two equal parts** without remainder. So if you divide 67 by 2, you get 33, and since 33 * 5 = 165 and 66 * 6 = 396, this equals 67 divided by 2. Zero does not show up as a factor in **this division** because we start with 6 instead of 0.

There are other ways to count such as 3-2-1-0 but they would not divide into two equal parts without remainder.